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A Parsed Shader Holding Variables ordered in Groups. More...
#include <IQ3Shader.h>
Public Member Functions | |
| const SVarGroup * | getGroup (u32 stage) const |
| u32 | getGroupSize () const |
| IShader () | |
| bool | operator< (const IShader &other) const |
| void | operator= (const IShader &other) |
| bool | operator== (const IShader &other) const |
| virtual | ~IShader () |
Public Attributes | |
| s32 | ID |
| core::stringc | name |
| SVarGroupList * | VarGroup |
A Parsed Shader Holding Variables ordered in Groups.
Definition at line 637 of file IQ3Shader.h.
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inline |
Definition at line 639 of file IQ3Shader.h.
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inlinevirtual |
Definition at line 641 of file IQ3Shader.h.
Definition at line 669 of file IQ3Shader.h.
References irr::core::array< T, TAlloc >::size(), VarGroup, and irr::scene::quake3::SVarGroupList::VariableGroup.
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inline |
Definition at line 662 of file IQ3Shader.h.
References irr::core::array< T, TAlloc >::size(), VarGroup, and irr::scene::quake3::SVarGroupList::VariableGroup.
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inline |
Definition at line 656 of file IQ3Shader.h.
References irr::core::string< T, TAlloc >::c_str(), and name.
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inline |
Definition at line 643 of file IQ3Shader.h.
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inline |
Definition at line 650 of file IQ3Shader.h.
References irr::core::string< T, TAlloc >::c_str(), and name.
| s32 irr::scene::quake3::IShader::ID |
Definition at line 678 of file IQ3Shader.h.
Referenced by operator=().
| core::stringc irr::scene::quake3::IShader::name |
Definition at line 683 of file IQ3Shader.h.
Referenced by operator<(), operator=(), and operator==().
| SVarGroupList* irr::scene::quake3::IShader::VarGroup |
Definition at line 679 of file IQ3Shader.h.
Referenced by irr::scene::quake3::dumpShader(), getGroup(), getGroupSize(), and operator=().
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Tue Jun 5 2012 17:59:16 by Doxygen
(1.8.1) |