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Any kind of keyboard event. More...
#include <IEventReceiver.h>
Public Attributes | |
| wchar_t | Char |
| Character corresponding to the key (0, if not a character) | |
| bool | Control:1 |
| True if ctrl was also pressed. | |
| EKEY_CODE | Key |
| Key which has been pressed or released. | |
| bool | PressedDown:1 |
| If not true, then the key was left up. | |
| bool | Shift:1 |
| True if shift was also pressed. | |
Any kind of keyboard event.
Definition at line 315 of file IEventReceiver.h.
| wchar_t irr::SEvent::SKeyInput::Char |
Character corresponding to the key (0, if not a character)
Definition at line 318 of file IEventReceiver.h.
| bool irr::SEvent::SKeyInput::Control |
True if ctrl was also pressed.
Definition at line 330 of file IEventReceiver.h.
| EKEY_CODE irr::SEvent::SKeyInput::Key |
Key which has been pressed or released.
Definition at line 321 of file IEventReceiver.h.
| bool irr::SEvent::SKeyInput::PressedDown |
If not true, then the key was left up.
Definition at line 324 of file IEventReceiver.h.
| bool irr::SEvent::SKeyInput::Shift |
True if shift was also pressed.
Definition at line 327 of file IEventReceiver.h.
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Tue Jun 5 2012 17:57:37 by Doxygen
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